It was "easier" to fix it like that, of course. "You know there was a MUCH easier fix, all you have to do is alias update_basic…. Just as context, I'm refering to your post that said this: You just made your own, and discreditted me by saying how much easier and simple your solution was. The reason for not reporting more bugs is that you didn't even take the time of looking over my fix, or at least trying to see what I did. What if the index gets updated but that's not caused by a cursor up or down, but because of a mouse over item, when user has that enabled, for example? Your fix won't work, as the conditions won't be met, thus having the bug again. Don't you see the difference in efficiency just because of that?Īlso, my solution works for ANY cause of index updating, as it hooks to the index setter. It's not exactly the same, and, in any case, I understood what you did, but what I said is that your check is being done ALL the times update is called. Just as before, if someone tests it, please tell me if it works correctly or fails somewhere □ I'm using a different menu system, so I may have made some mistake or something. We will add our command just after this, so this piece will look like:Ħ) Done! Now upon opening the menu a new command "Quest Log" should appear, and it should open the quest log when clicking on it. It will look like this after adding it:ĥ) Almost done! Around line 52, you will see the following: This is where we say how to process each command added in the previous block, so we will add our quest log processor here. We will add the quest log here, so this block will look like:Īdd_command("Quest Log",:quests, main_commands_enabled)Ĥ) Around line 17 you will see the following: This block builds the main commands in the menu. I will also add how to put it in the menu □Ģ) Around line 43 you will see the following:Īdd_command(Vocab::item, :item, main_commands_enabled)Īdd_command(Vocab::skill, :skill, main_commands_enabled)Īdd_command(Vocab::equip, :equip, main_commands_enabled)Īdd_command(Vocab::status, :status, main_commands_enabled) If someone tries it, please tell me if it works. I made a bit more modifications into the script to support more things, so I'm not completely sure this is all, but I hope it is. – Around line 343 you will see this block:ĭef = have to SUBSTITUTE that 4 lines with these ones:ĭef = makes it for the refresh thing(I think). Return have to add the following code just below that: – Around line 195 you will see this block: Modifications needed in the script to fix REFRESH issue: I will add the fix here as a comment, so Lizzie S can patch the file with it if she wants, and in the meantime any user having this problem can fix it.
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